All entities using modded style combat have this attribute as twice their health as default. ![]() ![]() Items with high attack speed will be affected more. Weight: this attribute shortens the stun time when hurt, but increases the stamina consumption of skills and decreases the attack speed. Hit N enemies per swing: the maximum number of capable of attack enemies per one swing. Impact: this attribute will increase the total stun time of the target when it hurt. Some new attributes are added involving a new combat system.Īrmor negation: this percent of total damage won't be decreased by defense points.
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